Immersive Video Report Cover TrendFeedr

Immersive Video Report

: Analysis on the Market, Trends, and Technologies
1.2K
TOTAL COMPANIES
Established
Topic Size
Strong
ANNUAL GROWTH
Consolidating
trending indicator
6.8B
TOTAL FUNDING
Developing
Topic Maturity
Balanced
TREND HYPE
7.1K
Monthly Search Volume
Updated: December 27, 2025

The immersive video market is entering a phase of commercial scaling where control of capture and delivery layers determines value: market data show a market CAGR of 24.88% for immersive video technologies, underlining a rapid maturity of production and delivery economics. Research forecasts align: a cross-report consensus projects the sector expanding from US $15 billion (2025) toward US $50 billion (2030) at roughly 25% CAGR, driven by demand for 8K–16K experiences and volumetric assets Immersive Videos Charting Growth Trajectories. The practical implication for investors and operators is binary: firms that own proprietary capture codecs, low-latency streaming stacks, or volumetric pipelines will capture outsized returns while commoditized 360° content risks rapid margin compression Immersive Technology Market Size & Share.

The last update of this report was 12 days ago. If you spot incomplete or incorrect info, please let us know.

Topic Dominance Index of Immersive Video

The Topic Dominance Index analyzes the time series distribution of published articles, founded companies, and global search data to identify the trajectory of Immersive Video relative to all known Trends and Technologies.

Dominance Index growth in the last 5 years: 205.45%
Growth per month: 1.94%

Key Activities and Applications

  • Ultra-high-resolution live broadcasting for sports and concerts — delivering 8K–16K 180/360 streams with on-stage data overlays and social layers to replicate "front-row" experiences. This is a core commercial driver for premium subscriptions and venue licensing.
  • Volumetric capture and digital humans — end-to-end pipelines that capture performers in true 3D for 6DoF playback and interactive uses (training, advertising, virtual attendance). Volumetric assets reduce repeat production friction for high-value franchises and enterprise training.
  • Headset-free shared environments and projection domes — room-scale immersive screens, domes and projector arrays that enable collective experiences without individual HMD friction, suited for location-based entertainment and enterprise demos.
  • Enterprise training and simulation — immersive video integrated with simulated task models and analytics for aviation, healthcare, heavy industry and mining where retention and safety metrics justify subscription and licensing fees Immersive Technologies.
  • Real-estate, retail and virtual showrooms — 360/180 tours and volumetric walk-throughs that shorten sales cycles and reduce returns by enabling realistic product fit/space evaluation Immoviewer.

Technologies and Methodologies

  • Volumetric capture and HoloStages — multi-camera capture rigs and capture stages that generate polygonal meshes and point clouds for authentic 6DoF playback and interactive compositing Metastage.
  • Atlas video generation and view pruning — packing relevant patches from multi-view captures into atlas streams and transmitting residuals for additional views to minimize throughput.
  • Foveated rendering + predictive caching — client-side foveation meshes and server prediction of gaze to prefetch tiles and eliminate perceptible switching latency.
  • AI-driven depth maps and monocular reconstruction — neural approaches that create coherent depth and temporal consistency from sparse inputs to scale volumetric libraries rapidly.
  • Low-latency MV-HEVC and specialized streaming protocols — distribution stacks designed for 8K+ tiled video and minimal packaging overhead to reduce CDN costs for ultra-high resolution content.
  • Headset-free projection systems and domes — calibrated multi-projector arrays and LED domes for group immersion that bypass HMD ergonomics and hygiene constraints Imagine 4D.
  • Metadata and intelligent composition — standardized metadata describing patch provenance, in-painting status and reconstruction confidence is becoming a gating piece of IP for scalable delivery.

Immersive Video Funding

A total of 162 Immersive Video companies have received funding.
Overall, Immersive Video companies have raised $6.8B.
Companies within the Immersive Video domain have secured capital from 604 funding rounds.
The chart shows the funding trendline of Immersive Video companies over the last 5 years

Funding growth in the last 5 years: -86.93%
Growth per month: -3.57%

Immersive Video Companies

  • Focal Point VR Ltd — A specialist in ultra-high fidelity live 360/180 streaming, the company operates a capture-to-player stack that supports 14K live playback with interactive overlays for sports and remote presence solutions; their product targets broadcasters and motorsport/live event operators that require low latency and synchronized telemetry layers. Their platform emphasis on multi-device playback and satellite/low-latency delivery positions them for venue and broadcast partnerships.
  • SpatialGen — A cloud infrastructure venture focused on streaming 8K–16K immersive MV-HEVC content without conventional packaging costs, effectively lowering marginal distribution expense for creators and platforms. SpatialGen's approach targets the last-mile economics of extreme-resolution video and is positioned as an infrastructure play to enable new subscription models for premium immersive content.
  • Arcturus — Offers an end-to-end volumetric capture and editing suite that licenses HoloCapture stages and provides HoloSuite tooling for editing, streaming and playback of volumetric humans; the company pairs studio services with software IP, enabling brands and studios to deploy photoreal digital humans for live and on-demand experiences.
  • Cinemersive Labs — Develops a dual product strategy: a portable multi-camera rig for high-fidelity 6DoF capture and a generative AI pipeline that converts single-camera input into volumetric outputs, aiming to democratize 6DoF content creation for user generated content and independent studios. Their patent-pending monocular approach directly addresses production cost barriers for volumetric capture.
  • Broomx — Builds projector-based, headset-free shared experiences and sells turnkey installations for healthcare, education and location-based entertainment; Broomx's model monetizes physical venues and reduces HMD adoption friction while delivering collaborative, large-format immersive content.

TrendFeedr’s Companies tool is an exhaustive resource for in-depth analysis of 1.2K Immersive Video companies.

companies image

1.2K Immersive Video Companies

Discover Immersive Video Companies, their Funding, Manpower, Revenues, Stages, and much more

View all Companies

Immersive Video Investors

The TrendFeedr’s investors tool features data on 721 investors and funding activities within Immersive Video. This tool makes it easier to analyze complex investment patterns and assess market potential with thorough and up-to-date financial insights.

investors image

721 Immersive Video Investors

Discover Immersive Video Investors, Funding Rounds, Invested Amounts, and Funding Growth

View all Investors

Immersive Video News

Stay ahead of the curve with Trendfeedr’s News feature. The tool provides access to 1.6K Immersive Video. Navigate the current business landscape with historical and current Immersive Video data at your fingertips.

articles image

1.6K Immersive Video News Articles

Discover Latest Immersive Video Articles, News Magnitude, Publication Propagation, Yearly Growth, and Strongest Publications

View all Articles

Executive Summary

Immersive video is evolving into a technology stack play where capture fidelity, intelligent encoding and low-latency delivery create durable commercial advantage. Near-term winners will be the companies that remove cost and friction from producing and streaming volumetric and ultra-high-resolution content. Business models that combine platform licensing for delivery, verticalized training products, and venue installations will generate the strongest, defensible revenue streams while pure content producers without proprietary capture or distribution IP face accelerating commoditization. Stakeholders should prioritize building or partnering for proprietary encoding and volumetric pipelines, run focused pilots in enterprise training to prove measurable ROI, and sequence consumer launches to coincide with demonstrated reductions in per-stream delivery cost.

If you’re an expert in trends or emerging tech, we invite you to contribute to our insights.

StartUs Insights logo

Discover our Free Industry 4.0 Trends Report

DOWNLOAD
Discover emerging Industry 4.0 Trends!
We'll deliver our free report straight to your inbox!



    Protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

    Spot Emerging Trends Before Others

    Get access to the full database of 20,000 trends



      Protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.




        This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

        Let's talk!



          Protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.